using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("RotationPopUpMouseOver")]
	public class RotationPopUpMouseOver : MonoBehaviour
	{
		public GameObject m_formatIcon => method_3<GameObject>("m_formatIcon");

		public RotationPopUpMouseOver(IntPtr address, string className)
			: base(address, className)
		{
		}

		public RotationPopUpMouseOver(IntPtr address)
			: this(address, "RotationPopUpMouseOver")
		{
		}

		public void Awake()
		{
			method_8("Awake");
		}

		public void SetFormatMaterialOffset()
		{
			method_8("SetFormatMaterialOffset");
		}
	}
}
